A GAME-CHANGER FOR YOUR 3D HIGH- FIDELITY CHARACTER CREATION PIPELINE
YOOMAN Technology brings volumetric capture to the next level. YOOMAN is an automated AI cloud-software technology that provides unmatched efficiency for businesses seeking to create engine-ready, high-fidelity in-motion 3D characters (PCs and NPCs) at scale. Applications for various sectors, including gaming, production, post and VFX studios for sports, music and entertainment.
Automatically encapsulates high fidelity modelling, texturing, and motion
Produced from just a single performance capture.
Automates retopology,
rigging and skinning
Models are processed, optimized and stored locally or on cloud per demand.
Output: fully rigged & skinned, lightweight, game-ready .fbx file
Compatible with any real-time engine or 3d software.
FULLY AUTOMATED, FASTER & SCALABLE
Decrease in Time
Creation Automation
Animation take days of processing per minute instead of months making the solution applicable to both main characters and NPCs.
Reduces required workforce by 60%-70%. One capture can generate multiple NPCs.
FEATURES
YOOMAN streamlines and automatically converts temporally 3D high-fidelity captured models into fully rigged, skinned models, including facial blendshapes, with a minimal loss of fidelity.
It seamlessly supports all major bone rigs and can easily be adapted to accommodate custom rig suitable for all gaming and immersive platforms.
YOOMAN automates motion retargeting and skinning optimization, enabling muscle movements without any corrective bones.
YOOMAN also generates accurate topology, physically based rendering (PBR), and semantic UV parameterization, storing the results in a standard FBX file
Key Features
- Agnostic body rigging
- Agnostic Facial rigging and blendshapes
- Automated motion retargeting and skinning optimization
- Markerless hand tracking
- Muscle movement without corrective bones
- YOOMAN automated skin remapping (adapted to all morphologies/body characteristics)
- Automated topology and UV semantic parametrization